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Applying the same timing rules as specified by Patrick Fenton (start of gameplay until last hit on Wario's third phase), I completed my playthrough in 36 minutes and 52 seconds, beating Patrick's time by almost 5 minutes. Mario would eventually star in a new line of 3D Super Mario games with the introduction of Super Mario 64 in 1996, and were followed by Sunshine, Galaxy, and Galaxy 2 in the following years up until 2010. The video feed has been captured (and livestreamed) using a GV-USB2 S-Video capture card. A standard Super Famicom controller served as the input device. I played the game on my Japanese Super Famicom Jr using the Super Game Boy 2 and the original Japanese version 1.0 cartridge of the game.
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Nice Havent played this game since I was 10 I think, but still remember the awesome musics as if it was yesterday <3. Since I played this game as a kid and like fast video game completions I thought about contributing to this leaderboard. You have to use an IPS patching program (ROM Patcher, UniPatcher, etc) on a Super Mario Land 2 v1.0 (UE) ROM. Authors comments: I am probably the last person that people expected to do a Mario speedrun, since I generally prefer to take games that are slightly less popular. Available in 3 versions: low quality, normal quality, and 60fps high quality. I saw that SML2 has been represented on TG until recently. Single-segment speed run of Super Mario Land 2: 6 Golden Coins done on December 27 2005.
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You MUST complete the game or your record/attempt will be disqualified! Special Rules: The Timer begins when you hit Start on the Title Screen and ends when you lay the final blow on the final boss: FIRE WARIO.